ZENHEIM originated from the desire for a custom high performance immersive Valheim experience. Wanting to avoid all the conflicts of bundling a bunch of mods together that may not work correctly with each other because they were all written by different authors with different ideas and UI paradigms. This suite is designed to embrace the aesthetics of vanilla Valheim while polishing the rough edges and respecting the core minimalist philosophy of the original experience.
The free public server is configured as a journey through a highly immersive yet challenging experience that showcases all that ZENHEIM has to offer. You and your friends can share a ready to play adventure without needing to setup and configure your own server. No registration required.
Install Valheim (Steam)
Install Gale Mod Manager (Thunderstore) (GitHub)
Import Profile: UDE8PA
Launch Valheim From Gale
Keep your fires lit! Workbenches no longer protect against monster spawns, torches and fireplaces do.
Each player sees their own progression on the Boss Stones. Play at your own pace.
Obliterators partially refund materials for items placed in them.
No wooden arrows, they are over-powered.
Low-map, use the Cartography Table and Compass to find your way.
Map Pins must be crafted and applied to signs in the wild.
Craft maps of explored areas. Trade them with friends.
Death penalty: Keep 1 randomly equipped item. No skill loss.
Regenerate your stamina when standing still even when encumbered or swimming.
You can sleep in any bed even if you don't own it.
Better comfort levels improve your healing rate.
Tamed creatures don't overpopulate because offspring can't reproduce.
Running on paths consumes half stamina. Paved paths consume no stamina.
Terrain deformation is limited. No moats or indestructible walls. Build strong defenses accordingly.
No building on trees. That's cheating, monsters can't hit you there.
Meadows are safe from raids so newbies don't get wrecked.
Turrets can have more than one target assigned to them.
Shield generators protect your fireplaces from the rain and snow.
Keys have limited durability and can be repaired or upgraded.
And so much more!
Target Lock! works on gamepad and keyboard
Separate Jump / Dodge buttons
Move your chests and other furniture around without smashing them.
You can pin items to signs and see the quantity in nearby chests. This helps you stay organized.
Find things in chests by interacting with signs or tap the item in your inventory.
Automatically equip your shield or lantern when using a weapon.
Automatically re-equip your weapons when exiting water.
Carts are easier to use and can be used when upside down.
One press to quickly unload your cart into nearby chests.
Find fuel easily. Tap a fireplace, nearby containers with wood highlight.
Item Stands, Armor Stands, and Beehives all behave like containers for quick easy access.
Swap your gear at an Armor Stand with one click.
Use items on the environment directly from your inventory, no need to first assign them to the 1-8 hotkeys.
Dedicated quick select Build and Repair button.
Unobtrusive UI. Fewer numbers, more pictures. Clean, stylish, and unified.
Autopickup toggle button extended with a 3rd option: Only pickup what is already in your inventory.
Candles can be refilled.
Full Gamepad Support
By design there are no crafting from containers or other forms of automation because they accelerate the game loop. Instead, you have a robust set of tools for hoard management via itelligent signs and movable pieces that allow for redecoration and hoard organization. This fixes a lot of the painful issues of finding what you are looking for. Just point at a sign and assign items to it to view the quantity nearby. Tap a sign to locate the item in a container. Tap an item in your inventory to find it in nearby containers.
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